Gate was my personal project to practice light, sculpting, making environment, textures, materials and also animating camera. I used 3DS max for modelling and animating camera, then sculpting in Mud Box. since I wanted to animate this scene I had to make everything low poly as much as possible. Each frame was rendering in 1.2 minutes with my personal computer in resolution of 1920x1080. I used V-ray as my rendering engine.