AMIR AHMADI
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Gate

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Gate was my personal project to practice light, sculpting, making environment, textures, materials and also animating camera. I used 3DS max for modelling and animating camera, then sculpting in Mud Box. since I wanted to animate this scene I had to make everything low poly as much as possible. Each frame was rendering in 1.2 minutes with my personal computer in resolution of 1920x1080. I used V-ray as my rendering engine.

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  • Projects
    • Game >
      • Cor Domus
      • 3D Art
      • Memento
    • AR / VR >
      • ESRI (Hololens)
      • Deloitte (VR / AR)
      • JCB (AR)
      • Point cloud (AR)
    • R&D
  • Resume
  • Privacy Policy
  • Support